Hey all, for those of you who haven’t had a chance to go to
lately, we’ve done a bunch of things. — our big focus has been finishing the single player quest engine, which is almost done (since we need it for stuff like tutorials), but there is still plenty to be seen in the normal arena. Click on someone’s name in the chat to generate a battle link. You’ll see that pretty much all the bugs in the battle have been fixed and a bunch of UI additions and features have been added.
If anyone not in the battle goes to the battle link, it will act as a battle replay automatically and let you spectate. Neat! And very close to being beta material.
It is my pleasure to announce the grand prize winners for this past week’s Fighting Spirit 5 of 7 event! The winners randomly chosen here will be able to select 2 copies of ANY non-EX, non-seasonal subtype: Martial Artist card in the game. Congragulations! To redeem, please e-mail firstname.lastname@example.org or PM Romdeau directly on the forums with the account you won the prize with.
Good day to you all Iczers,
I am here to announce a 5 of 7 event in the spirit of celebrating fighting games in honor of this past weekend’s major fighting game tournament: Evolution 2014 (Evo 2014). This event will begin starting tonight at 12:01AM EST and will run until next Tuesday 7/22 at 11:59PM EST. To participate, all you have to do is play a duel on 5 of 7 days until the event ends: be sure that each of your qualifying matches last at least 10 turns. The payout for participating in this event will be the following:
I am pleased to announce the list of commons for our (in my opinion) trickiest sphere to master, Falkow! I would say that the majority of Falkow’s files and playstyles have the steepest learning curve and can be unforgiving at times. The reason being is that Falkow’s units tend to be some of the frailest in the game and often require other cards to combo with them in order to maximize their effectiveness. Most of Falkow’s cards and mechanics are about manipulating the field and game tempo to your favor, and then striking at the most critical of moments. Their healing and restorative abilities are almost non-existent, instead offering mechanics like the infamous ‘return’.
The 3 star to be featured this time is “Azure Dragon – East / Vordore”. He is one of the 4 infamous strategists from the Wizard Kingdom, preferring to use tact over brawn, to overtake his opponents. While offering almost no offensive abilities by himself, Vordore can easily turn a rather lackluster field of weenies into Masterful warriors. The larger vordore’s field is, the stronger it becomes-his strategy is power in numbers! His auto skill also forces your opponent to make a difficult choice-either suffer a range penalty, or be forced to play in 2 rows instead of the normal 3. It can be tricky to find the right type and number of units to compliment Vordore-and how to best make use of his range denial/field manipulation. That is for you to decide! This Core pack set will be entering the shop starting tonight at 8:59PM EST and will leave next Wednesday, 7/16 at 11:59PM EST.
Without further ado, here are the commons in the first Core set for Falkow:
To celebrate the prospect of Alteil: Classics eventually evolving into Alteil: Horizons (Soon™), we are holding a ‘Coming of Age’ 5 of 7 event. This event will begin starting tomorrow and end next Wednesday (7/2-7/9) at 11:59PM EST. To participate, just duel on 5 of the 7 days during the duration of the event. Do that, and you’ll earn 5 point cards and 1 copy of Brave Soldier: http://alteil-login.apocoplay.com/cardDB/detail.php?id=59
Complete 10 or more duels and earn a copy of Brave Mercenary / Dilate: http://alteil-login.apocoplay.com/cardDB/detail.php?id=443
Finally, complete 20 or more duels to earn a copy of Crimson Hero / Dilate: http://alteil-login.apocoplay.com/cardDB/detail.php?id=1757
Remember to play until turn 10 or longer to make sure your duels qualify for this event! Good luck out there in the arenas.